Monthly Archives: September 2011

New fight visual

We have new fight visuals in beta mode. If you want to test it just play from address: http://www.losthero.com/beta Key on this change is that it’s opening door for two new features: 1)  Showing the battle it self in real time … Continue reading

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Update of the Wiki

New short articles about the gods of LostHero at our Wiki.

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Update in game rules

When you train a single attribute, it can be trained up to 10x of your character’s level. But when you want to train more attributes they can’t be all 10x of your character’s level otherwise everyone will be able to … Continue reading

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New God – Terakota

A new god known as Terakota has entered the Land of LostHero.   He is also known as the Trainer God and the sky shakes from the sound of his whistle. When Terkota was young, he was eating boar and drinking … Continue reading

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Monthly Top

Today I have added The Monthly Top Experience chart to the Players menu item (Two crossed swords). Monthly top is another chart ranking the best players, but the players are ranked based on the month they started to play Lost Hero. The … Continue reading

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Bugs fixed

FIXED: The hint of the items at the Mercenary inventory was not showing compare to the Mercenary equip item. FIXED: Mercenaries was showing at the Mercenary shop still with levels 40-45 for player who was on much higher level. FIXED: Appearance of … Continue reading

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Changed price of the Gold to Diamonds

From The Central Bank of LostHero From today we decided to set a new exchange rate for converting Gold to Diamonds and vice versa. One Diamond will now costs you 1.400 Gold instead of the original 1.100. On other side … Continue reading

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Derenge Dungeon North

Some of you have problem to find out where to go at the Derenge Dungeon North. Before the new map system will be published, I painted for you the map: http://wiki.losthero.com/Derenge

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New Levels and new Sets

Wizard’s Memo To all mages! OF UTMOST URGENCY! Our magical orb has detected traces of unusual magical activities at the Derenge Ruins. We suspect that one of the Necromants has activated his army of the dead and that they are … Continue reading

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Change in rules

Today I did a change in game rules. Until now if one of the character died at the combat, then he got only 10% of the Experience. It’s logical, but it has one major issue – if you hire weak … Continue reading

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